
Open source
The parts that should not be proprietary
When we build something twice for two clients, it usually belongs in the open. Maintained by the same engineers who use it in production.
- Projects maintained in public
- 0
- Built and reviewed in the open
- 0%
- Working days to a PR decision
- 0
- Rust and Python at the core
- 0 languages
Projects
What we maintain
Stratum
A GPU-rendered, AI-aware terminal emulator written from scratch in Rust. It hosts autonomous agents over the Stratum Agent Protocol, scores the consequence of a command before it runs, previews filesystem mutations, and renders output as structured, interactive panes. `stratum --talk` gives you an inline pair-programming agent on any shell.
- Terminal
- Agentic AI
- Developer tooling
Rust · Apache-2.0
View on GitHubTrackin
An open auditing suite for Antigravity IDE quotas: a colourised Rust CLI for managing OAuth profiles and querying quota status, plus a PyQt5 dashboard with live progress rings and account sorting. Built for transparency - so teams can verify their real quotas instead of trusting third-party claims.
- Auditing
- CLI
- Desktop GUI
Rust · Python · Open source
View on GitHubContributing
How to get involved
Issues triaged weekly, PRs reviewed by a maintainer within five working days, and a written decision either way.
Get started
git clone https://github.com/Nexarats/Stratum
cd Stratum && cargo build --release
./target/release/stratum --talkUsing something of ours in production?
Tell us what broke. Bug reports from real deployments are the most useful thing we receive.

